Run your first event
From empty site to open registration in about ten minutes.
Run your first event
This is the fastest path from a brand new Good Times account to a page players can actually register on. It should take about ten minutes, assuming you have your logo, your dates, and a Stripe account handy.
1. Create the event
From the admin sidebar, open Events and click New event. You'll need:
- A short slug (it becomes part of the URL)
- The start and end dates
- A venue name and address — the "How to get there" page uses this for the map
- Your time zone so that check-in, game times, and emails line up
Save. You'll land on the event's Overview page, where its settings live.
2. Set your branding
Open the event's Branding & Logos tab and upload a logo, pick your colors, and fill in your social handles. These are used everywhere: the header, transactional emails, OG share cards, and the public schedule. Don't skip this step — players trust a site that looks like the event they signed up for.
3. Connect Stripe
Open Settings -> Payments and click Connect with Stripe. This is Stripe Connect Express: you'll be handed off to Stripe for a few minutes of ID + banking info and then bounced back. Once you see Charges enabled and Payouts enabled you can sell tickets. See Connect Stripe for the detail.
4. Add sports and divisions
Open Events -> [your event] -> Sports. Add each sport you're running (Ultimate, Dodgeball, 5k, etc.), then add divisions under each sport (Try-Hard, Fun, U15, etc.). The division is what players actually pick during signup, so name them the way your players talk about them. Age brackets on a division will block under-age and warn under-minimum.
5. Set pricing tiers
In Pricing, add your tiers in the order they should activate: Early Bird first, then Second Release, then General. Each tier gets a quantity cap and optional open/close dates. The registration flow auto-promotes to the next tier when a tier sells out or its window closes — you don't have to manage anything during the sale.
6. Open registration
A new event starts as a draft. When it's ready, click Publish at the top of the event's Overview page, and check that Under construction (under Page status on the same page) is off. Share the URL and you're live. Watch the Dashboard for live counts of paid registrants, pending carts, and waitlist entries.
What's next
Before the event: build schedules, send announcements, and test check-in. On game day, use the admin dashboard in game-day mode.
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